I’m a product leader working across AI, personalization, discovery, and real-time experiences.
I lead products from early concepts and prototypes through launch, adoption, and scale.
The Origin
I grew up in Puerto Rico, where music was never background noise; it was how people gathered, remembered, celebrated, and belonged. Salsa on Saturday mornings, music spilling from speakers at the beach, and reggaetón closing the night shaped the question I still ask in product work:
What makes people care enough to come back?
That question followed me from music to travel to live events. In arenas, stadiums, and concerts, I kept seeing the same pattern: people return to experiences that make them feel part of something.
That is the product lens I bring: behavior first, technology in service of the moment.
The Craft
I’ve led across a 60+ person product and technology organization and later led a 23-person AI Applications portfolio. Site Sentry went from concept to market in seven months, with Google as its first customer, and contributed to a $145M sales pipeline. I also originated Orbis, a shared memory and reasoning layer that became a differentiator across approximately $300M in commercial opportunity.
I move comfortably between vision and execution: framing the problem, prototyping quickly, making decisions with incomplete information, and building the structure teams need to ship.
The Drive
I think about products the same way I think about photographs: the craft is not capturing everything, but deciding what deserves attention.
The Throughline
Every case study here is different. They all share the same belief:
Products become durable when they respect how people actually behave, decide, and feel.